如题,游戏窗口一旦最小化,再进入就出错自动关闭了,是什么原因啊?
硬件信息===================
CPU型号:AMD Athlon(tm) 64 X2 Dual Core Processor 5000+
内核数量:2
主频:2611MHz
内存:1572076k
硬盘大小:160039272k
显卡型号:NVIDIA GeForce 8600 GT
显存:536870k
显卡驱动版本:6.14.11.8208
Shader版本:PS_3_0 VS_3_0
=================软件信息===================
.NET版本:v2.0.50727
DirectX版本:4.09.00.0904
XNA 3.1:已安装
当前目录:D:\Program Files\QoocSoft\FJCY
Microsoft Windows NT 5.1.2600 Service Pack 3 Service Pack 3 Win32NT
=================问题简述===================
程序异常退出!
程序发生错误: 主程序运行出错
主程序版本: 1.05
错误信息: ResolveBackBuffer target texture is not the same size as the backbuffer.
Parameter name: resolveTarget
堆栈: at zMa0ZT5SLFwC0hiudCG.eNmta05xoKDbGNR0OIe.Draw(GameTime )
at Microsoft.Xna.Framework.Game.DrawFrame()
at Microsoft.Xna.Framework.Game.Tick()
at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
at Microsoft.Xna.Framework.GameHost.OnIdle()
at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(Int32 dwComponentID, Int32 reason, Int32 pvLoopData)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
at System.Windows.Forms.Application.Run(Form mainForm)
at Microsoft.Xna.Framework.WindowsGameHost.Run()
at Microsoft.Xna.Framework.Game.Run()
at CfQoKHqFbiyt4Gg41AK.pLHFHbqvAHwo30C5q8H.C0vJF7qidA(String[] )
开始时间 :2012-8-1 13:05:51
结束时间:2012-8-1 13:14:11